Review: Crawl! Issue #4

Crawl! is a fanzine for the Dungeon Crawl Classics RPG. The fanzine is wrangled by the Reverand Dak and is only available in paper form. In the day and age of electronic distribution that last point might sound a little odd. But it is quite refreshing to stroll out to the mailbox after work and find the most recent issue there.

The typical issue of Crawl! includes additional options and rules for DCC RPG. These can range form tables that expand the current game, new spells, patrons, and similar content. The most recent issue of Crawl! deviates from that content line-up and presents a full adventure.

Issue #4 includes a 5th level adventure written by Yves “sheriffharry” Larochelle, a detailed village with NPCs, a forest, a new dragon, a dungeon, new magic items and more. The layout of this issue was done in a way that allows people that are not necessarily in the market for a new adventure to “steal” bits and pieces and use them separately from the adventure itself.

While I have not been able to play-test the adventure in this issue, it reads well and should be an enjoyable session or two of fun. As mentioned before there are several things in this issue I could easily drop into my existing campaign. From monsters to NPCs to populated dungeons the issue proves very useful to an judge running DCC RPG.

Scott Ackerman does much of the artwork in this issue. If you are a fan of DCC RPG you have probably been seeing more and more of his art pop up in some of the 3PP products. Scott really seems to catch the Appendix N feel of DCC RPG with his art depicting twisted creatures and scenes.

If you play the Dungeon Crawl Classics RPG, you should check Crawl! out if you have not already.

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