Gen Con 2013 Wizard’s Booth

D&D NextBrowsing my Facebook feed a little earlier today I noticed a post by Margaret Weis noting that Wizards of the Coast was apparently not having a booth at Gen Con 2013 this year. That post was made on Wednesday this week and I was a little surprised I had not seen more commentary on the lack of a Wizards booth at the show.

I had seen an email from Gen Con earlier in the week that the exhibit hall map was released. So I headed over there and downloaded the map to take a look. Sure enough – no Wizard’s booth! Now the map does have a disclaimer the document is a living map and subject to change, but at this moment there is not a Wizards of the Coast booth listed on the map.

I did a little more looking and did find some info over on Gen Con’s forums where some others noted the lack of a Wizard’s booth. It seems they will be focusing their efforts on the playtest area instead of manning a booth. A tweet from Mike Mearls also backs this, stating their booth is the playtest area.

I think this is an interesting decision by Wizards to not have any presence in the exhibit hall. Granted they do not really have any product to sell this year. They are still amidst their D&D Next playtest, the only significant product they have been releasing has been reprints from older editions and PDFs of DriveThruRPG. But it still seems odd for a major company in the RPG industry to *not* have a booth at Gen Con.

Thinking back though, last year the booth at Gen Con was fairly unspectacular. So perhaps we should have seen it coming.

What do you think? The end of RPGs (I’m being facetious!)? A shift in major players in the RPG industry? Or simply saving money for a spectacular D&D Next rollout next year?

Random Table: NPC Traits

open clip art library

open clip art library

I have been accused in the past of having some NPCs that were very “cardboard-like”. Some had little personality, no unusual mannerisms, and just another voice among many. My group at one time even bought me a guide to playing NPCs.

While working to improve that area of my game, it is still an area I struggle with. So today’s table for Random Table Thursday is a list of 20 NPC traits. For that next barkeep the PCs meet if you neglected to do your homework you can roll up a trait on the fly to give that barkeep some distinguishing characteristic.

The Iron Tavern welcomes suggestions for next week’s random table. If you have suggestions for next week’s table feel free to leave a comment to this post or over on Google+!

 

Roll (d20) NPC Traits
1 speaks quite loudly, even in inappropriate locations
2 uses hands frequently when speaking, gesturing, moving restlessly
3 constantly yawning, dozing off
4 speaks very quietly, just above a whisper
5 rolls an ornately carved metal cylinder across their knuckles, repeatedly
6 strong body odor
7 wears glasses, takes them on and off numerous times when conversing
8 constantly blinking
9 very observant, comments on fine details often missed (unique items on one’s person, rings, mannerisms, etc)
10 meticulous, frequently brushing lint from clothes, straightening hair, etc.
11 very empathetic, seems to listen to people with genuine concern
12 constant complainer (weather, food, lack of sleep, etc)
13 lacks personal space awareness, tends to stand or sit too close to people
14 flowery aroma
15 always seems out of breath, even when having been seated for a length of time
16 stutters
17 frequently snacking, taking handfuls of nuts and granola from a pocket
18 uses very proper and verbose speech
19 smokes a pipe, fiddles with tobacco can in vest pocket
20 overly polite

 

Random Table: Tavern Names

image by nicubunu

image by nicubunu

I was running short of time this week when I wrote up this week’s random table. Due to that I went with something easy, Tavern Names! These names are ready to be used on the fly or during your session prep to breathe a little life into the next tavern your PCs step into.

The Iron Tavern welcomes suggestions for next week’s random table. If you have suggestions for next week’s table feel free to leave a comment to this post or over on Google+!

 

Roll (d20) Tavern Names
1 Plate and Mug Tavern
2 The Rusty Bucket
3 Whistler’s Pourhouse
4 The Fallen Phoenix
5 The Smokey Alehouse
6 Tolenka’s Taphouse
7 Fading Fast Tavern
8 The Singing Siren
9 The Silver Tankard
10 The Weeping Mermaid
11 Rose’s Taphouse
12 Firehouse Ales
13 Broken Mug Pourhouse
14 Red Griffon Taproom
15 Broken Keg’s Tavern
16 Flying Albatross Alehouse
17 Brannon’s
18 Fat Sylvernia’s
19 Purple Dragon Pub
20 One Legged Ogre

 

Edition Warring

Edition Wars SalvoThis post started brewing last week after the boingboing.net post titled Old School Dungeons & Dragons: Wizards of the Coast’s Problem Child by Peter Bebergal hit the net. In fact I had about half a post written last week on the topic before deciding it needed to cool off a bit. I still question whether I should post this particular post, but I think the topic needs addressed even at risk of this very post itself being taken in a way I did not intend it.

Edition warring as a label

The “Edition Warring” comment thrown out to label viewpoints you disagree with is not a valid argument or debate point. It is equivalent to simply trying to shout someone down because you disagree with them. Anytime you respond to a viewpoint about an RPG system you do not agree with “the person is edition warring” or “the person is just trolling” you are not helping make the situation any better. If anything these comments as a reply to discussion are doing more harm than the original post.

Edition warring versus discussion

I have spent a fair amount of time hanging out on various discussion forums, social media networks, and such in search of good discussion about RPGs. It is my hobby and I like to talk about it with peers. Good discussion does not mean only discussing the good things about systems, but it also means discussing things I think one system does less well than another. It means discussing systems I like and systems I dislike. It means stating reasons why *I* do not like something in a system and why I do like something in a system.

In the course of this discussion I am going to read posts and articles I do not agree with. I am going to reply with opinions that others do not agree with. This is not “edition warring”, this is discussion about RPGs. It is why we are here on discussion forums – to discuss RPGs, warts and all.

Actual edition warring

Now that is not to say there aren’t any posts that are “edition warring” in nature. There are posts that cross the line of being opinion and into the realm of saying people are “choosing the wrong system” or “you are doing it wrong if you choose that system” or “you aren’t playing the game if you play it that way”. Those posts are inflammatory and are treading into the realm of “bad wrong fun”. But the majority of posts I see being labeled “edition warring” are not guilty of this. Posts stating ones opinion and what they see as pros and cons of a system or their system preference is not this.

Back to the article

Let’s go back to the article that triggered this post, Old School Dungeons & Dragons: Wizards of the Coast’s Problem Child. This article falls into the category of someone posting their opinion and thoughts on the Old School movement and its impact on Wizards of the Coast. This is an example of someone providing their opinion on that topic.

This article was not an opening salvo in an “edition war” and it was not a “troll”. It was an author walking the audience through what he thought the implication of the OSR movement was on Wizards and the current D&D game.

If after you read this article you found yourself on discussion forums or social media networks making proclamations like:

“That guy thinks feats are from magic the gathering, and roleplaying left when 2e introduced new rules…. that is a way back edition warrior”

or

“it’s just Standard Edition War Tract 101…”

or

“it is just another cheeto beard old school gamer”

Then you were part of the problem. In many ways I think if that was your first response you are likely more of the problem than the initial poster who did not make an attack on people, but rather stated his opinion. These statements did not discuss the path and conclusions made, but rather tried to dismiss the commentary under the “edition war” or “troll” guise.

That does not mean you need to agree with the post or the path he took to reach his conclusion. By all means, contribute to the discussion and disagree with his statements and conclusion. I know I did not agree with everything in the article.

I saw good discussion on how roleplaying was easily possible in newer versions and that was not something unique to AD&D or earlier. I saw people discuss some of the copyright topics mentioned in the article. I saw people discuss what the Magic the Gathering influence was in the game and whether or not that was a statement they agreed with.

Discussion

My point is. Don’t be so quick to label a viewpoint not your own as “edition warring” or “trolling”. Those labels do not help and just increase the negative vibe of the RPG community more than people posting opinion pieces for discussion. People in the RPG community are much too quick to shout down opposing viewpoints under labels of “trolling” and “edition warring” when there has not been an opening shot in the most recent “edition war”. Next time you see an article that you do not agree with, slow down, breath and think what exactly about the article do you disagree with. Address those points in a respectful manner, but don’t resort to name calling or stereotyping views you do not agree with.

DriveThruRPG OSR Spotlight

OldSchoolRPGs-BannerToday kicks off a week long promotion over at DriveThruRPG where several of the top selling Old School Renaissance (OSR) products have been put into the spotlight. In addition to highlighting some of the best selling products they are offering a 15% off discount (OSRF711F2) until Sunday, May 19th.

There are several great products available. I have been dabbling a fair amount in the various OSR sources so I see several that I have already been having a lot of fun with.

The Castles & Crusades Players Handbook is on the list. Castles & Crusades is an excellent blend of old school sensibilities with more modern mechanics. This is an excellent system to start with for someone looking to experiment with an OSR gaming experience. Transitioning from a system like Pathfinder or D&D 3.5 is quite natural as the core mechanics are similar enough, but streamlined enough to give you a great OSR experience with minimal relearning of rules.

Dungeon Crawl Classics RPG also made the list. This product from Goodman Games gives you that old school feel with a new set of mechanics. Random tables to roll on for spells, new flavor to existing character classes, and the use of a 0-level funnel for new characters brings a fun experience to the table. I have been playing this game weekly since about July of last year and we have been having a great time with this system. The artwork alone in the tome is worth the price of admission, but you will stay for the fun.

My latest interest is also on the list, Swords & Wizardry Complete. A retroclone of the 0e D&D ruleset, S&W gives the OSR player a solid foundation to work from. Just the bare necessity of rules that have a true D&D feel. This system is soon becoming my favorite as it provides me with what I need and gets out of the way. When I want to house rule certain areas it makes it easy to do so as I am much less likely to contradict something in the base rules. There is also a very strong community behind S&W on Google+.

There are several other great systems on the list beyond the ones I highlighted. Swing by DriveThruRPG and take a look. Don’t forget the 15% off code: OSRF711F2

Mother’s Day Map

Last night I worked up a ‘Happy Mother’s Day’ map. It was sort of a quick map, but in the spirit of Mother’s Day I am going to go ahead and post it up today! Now you can get some dungeon crawling in while celebrating Mother’s Day!

These can be printed for last minute Mother’s Day cards too!

Parchment Background Version

Parchment Version

White Background Version

Happy Mother's Day Map

 

Free City of Eskadia Preorder

jackfrontcoveraTroll Lord Games is running a preorder for the Free City of Eskadia: Jack of Lies for the Castles & Crusades system. There is seven days left to get in on this and try to push the product from a softcover book to hardcover by reaching the $4000 pledge level.

The preorder is being run in a very similar manner to a Kickstarter, minus the Kickstarter site! There are various pledge levels ranging from a PDF of the book at $10 to a $125 Master Thief Pledge  which will get you the PDF of the book, a physical copy of the book in hardcover if the $4000 goal is met, or softcover if not, plus posters and other Castles & Crusades “core” rulebooks.

The city of Eskadia sits just off the Vestlig Sea. Known as one of the deadliest cities in the world a variety of guild and trading barons seek to control the city. Beyond the squabbling of these power groups the city is also known to house several various cults of the underworld and black magic adding to the complexity of the power struggle. And deadliness of the city.

The book contains descriptions of neighborhoods, markets, plazas, inns, and more. The sourcebook will offer all the information you need to make the city come alive as a backdrop for a city adventure in your own campaign.

Troll Lords have posted a preview PDF of the product for you to take a look at. If you are interested in seeing this tome produced as a hardcover, you have seven days left!

Random Table: Enemy Organizations

photo by ARendle @ Flickr

photo by ARendle @ Flickr

It is random table day at The Iron Tavern again! This week I bring you 20 enemy organization names. These organizations could be minor groups of people struggling and clawing to make a name for themselves or very complex groups secretly in control of the local government.

The names below can be used as inspiration for campaign plotting or when you simply need a name on the fly.

The Iron Tavern welcomes suggestions for next week’s random table. If you have suggestions for next week’s table feel free to leave a comment to this post or over on Google+!

Roll (d20) Enemy Organization Names
1 Brothers of Blood
2 The Crossed Daggers
3 Society of Purple Pawns
4 The Weeping Willows
5 Slate Society
6 The Rapid Rats
7 Sisterhood of the Wolf
8 Order of the Scarlet Viper
9 The Lone Crow Society
10 The Ember Society
11 The Gray Souls
12 Order of the Six Branches
13 The Hooded Lanterns
14 The Shadow Nobles
15 The Terrible Trinity
16 The Ascendant Society
17 The Corrupt Celestials
18 The Skeletal Crew
19 Order of Wayward Orphans
20 Brotherhood of the Azure

 

Welcome New Bloggers!

Quill BooksLast week The Iron Tavern put out the call to add a few bloggers to the pages here. I felt there was more going on in the fantasy RPG community than one single blogger could keep up with. I have experimented with guest blogger posts in the past with great success. The Iron Tavern has been able to provide reviews and commentary on other fantasy gaming systems I might not have found time to give the attention to.

By adding bloggers it also presents the opportunity for new perspectives and ideas to be offered on a regular basis at The Iron Tavern.

I had several people interested in blogging for The Iron Tavern as a result of the call I put out last week. I have chosen four of those people to being regular posts. This week will be an exciting week as we see the first of those posts start to appear.

Today I wanted to introduce the new folks. I asked each of them to write a brief bio about themselves for today.

Mark Knights

I am a 39 year old guy living in a small rural town called Elliott in Tasmania, Australia.  I have been role playing since I was 11 years old playing the original versions of Dungeons and Dragons, MERP, Elric, Dragon Warriors and the like amongst other genre games.  I played D&D 2nd Edition through the 90’s but I ran Earthdawn for my fantasy setting and loved it as a GM.  When 3rd Edition came out for D&D I tried it but found it too heavy on rules.  I ignored the 3.5 edition of DnD in favour of Earthdawn (big mistake) as I thought it was just a money spinner.  When 4th Edition DnD came on my players and I gave it a red hot go but hated what it had dumbed the game down to be.  On a trip to Melbourne to buy some 4E stuff from a hobby store an old mate of mine pointed me at Pathfinder and in a Fantasy setting I have never looked back.

Currently I run a couple of Pathfinder campaigns (one on Google+ and the other in person) and a Classic Traveller campaign (on Google+).  I am finishing the alpha version of my own game which is highly confidential at the moment.  I run my own blog at www.thepathfinderchronicles.com which initially was going to be a Pathfinder only blog but has broadened since its start in October last year.  In real life I still don’t know what I want to be when I grow up, but I am currently working as a teacher of all things Computer!

Brian Fitzpatrick

Brian “Fitz” Fitzpatrick is a Software Engineer who manages (or is that mangles) Game Knight Reviews and tinkers with writing game materials via his Moebius Adventures imprint. When he’s not writing about gaming, he’s actually gaming or at least thinking about gaming in some capacity. During the non-writing, non-gaming time he’s likely trying to keep up with his wife and two daughters or wrangling code for a living!

Alan Kellog

The name is Mythusmage. More formally, Alan Kellogg. I am a blogger and a gamer, and I opine on various subjects and topics. I believe that you should do your best at whatever you do, and I refuse to cheat on your behalf simply because you refuse to try. Personal initiative is what I believe in, and I’ll do what I can to make your adventures interesting. Demand special treatment for any reason and you’re apt to get stomped on by your enemies and opposition. Give it an honest try, and while you may not succeed, others are apt to extend you some respect.

I live in San Diego CA, have been gaming since 1964 (board games) and 1975 (RPGs). Have credits in Dangerous Journeys: Mythus and have helped out with a few other projects (Charlemagne’s Paladins for TSR for instance). Currently working on a revision of Mythus for possible publication.

What will my blog posts here be about? Better gaming, better play, making your adventures more involving and involve more. You’ll learn more as the posts progress. So welcome, and I hope you find what I write interesting, informative, and useful.

Crothian

Well known for his reviews from the glory days of EN World, Crothian brings his wealth of reviewing experience to The Iron Tavern. In addition to reviews Crothian has years decades of gaming experience that often causes him to experiment wildly with game rules to push the limits. From feats at every level in D&D 3.5 to starting a Pathfinder adventure path with existing 9th level characters, Crothian explores the boundaries of various gaming systems.

The Iron Tavern welcomes the new bloggers!

Castles & Crusades Weekend Sale

Castles and Crusades Players Handbook CoverTroll Lord Games is having a 50% off sale on their Castles & Crusades PDFs this weekend over at RPGNow! This is a really good deal for someone looking for an inexpensive way into the Castles & Crusades system or hooked at their last sale and ready to pick up some more supporting material.

Included in the sale are the Players Handbook, Castle Keepers Guide, and Classic Monsters.

Castles & Crusades is a great rules-light, but still robust, system if you are feeling weighed down by hefty tomes of rules from more recent rule systems. I wrote a little about Castles & Crusades late last year here at The Iron Tavern.

Note: The prices on the main listing pages seem to reflect the discount correctly, the individual product pages are not. Once you add them to your cart the discounted price is reflected.