Pocket-Sized Encounter Line
What are Pocket-Sized Encounters?
Pocket-Sized Encounters are compatible with Swords & Wizardry and easily adaptable to other OSR systems or even your favorite modern fantasy RPG. They are written to fit into the shorter gaming session slots that are so prevalent today. Designed to be run with minimal preparation, this line of products can be run on a moment’s notice for when your party takes a turn in an unexpected direction.
Or maybe you want to provide additional depth for your campaign. You want to present the players with options and choices that help your campaign world come alive around them. But at the same time, you don’t want these other options to derail the main theme of your game. You need something that can be run in a single session. The Pocket-Sized Encounters line fills this niche.
Each Pocket-Sized Encounter provides possible Adventure Hooks you can use to integrate these encounters into your existing campaign. They also offer seeds for expanding what is presented in the Pocket-Sized Encounter into something spanning more than one session if you want to expand upon what is presented.
The Pocket-Sized Encounter line provides random treasure tables, new monsters, or new magic items that can be used with the encounter area or borrowed for your own campaign.
Pocket-Sized Encounters from Iron Tavern Press bring this to you in a digest sized PDF. This format makes for easy reading on your favorite tablet based device and easier to keep a library’s worth on-hand for those times you need something to run at the spur of the moment.
Livestock disappearing from their pastures, children discovering large humanoid footprints along the creek, rumored sightings of a lumbering giant, and Shaerie the Huntress’ disappearance several weeks ago leave only one conclusion. An ogre has taken up residence too close to town! Are you the brave adventurers to help rid the town of this threat and discover the whereabouts of Shaerie?
A Pocket-Sized Encounter compatible with the Swords & Wizardry rules system for 4th to 6th level characters.
Kajak’s Kave is available at RPGNow.
Lord Oakensun was fascinated by insects, spending hours cataloging and classifying his collection. Discontent led the man to experiment with forces he did not fully comprehend. Now farms outside the village have been found abandoned. Lord Oakensun’s daughter is missing, last seen near rocky hills a short distance away. A local thief reports his partner was snatched away in the dark amidst sounds of buzzing and chittering. Has Lord Oakensun’s experiment gone wrong? What is behind the rash of disappearances from the village?
A Pocket-Sized Encounter compatible with the Swords & Wizardry rules system for 4th to 6th level characters.
The Hive is available at RPGNow.
Centuries ago nomads found a cave and felt drawn to perform their death rites to dark gods within its confines. Years of ritualistic offerings to malevolent forces has fed demons deep below the cave. The nomads have long since disappeared, but a recent earth tremor has freed the demon spawn from their prison deep below the surface. Seeking blood of victims to fuel their infernal fires they have moved closer to the surface and begun their hunt.
A Pocket-Sized Encounter compatible with the Swords & Wizardry rules system for 4th to 6th level characters.
Skull Cave is available at RPGNow.
Two brave adventurers rescued Zedkiel the scholar on his way home from the tavern. A large bat-like creature had attacked the man and certainly would have slain him had Ulad and Frango not intervened. A month later reports of another large bat-like creature surfaced as several townsfolk were killed one night under a full moon. Ulad and Frango grew suspicious and discovered something horrid had happened to Zedkiel. The man eluded them until the pair of adventurers discovered the strange abandoned chapel Zedkiel was using as a hideout. The characters have a choice to make – seek out and destroy Zedkiel or aid him against the vigilante townsfolk.
A Pocket-Sized Encounter compatible with the Swords & Wizardry rules system for 2nd to 4th level characters.
Zedkiel’s Chapel is available at RPGNow.
Two decades ago rival mining companies bickered over the rights to Calamity Mine. When blood was not being shed during these skirmishes, the mine itself claimed many lives. Cave-ins, flooding tunnels, and volatile gases plagued operations at the mine. Eventually The Rusted Hammer Mining Company shut the claim down, boarded the entrance up, and sold it to Cyrus Milnar nine years ago. Cyrus left the claim boarded up, but recently noticed activity near the closed mine. He seeks brave folk to ferret out what is going on up there.
A Pocket-Sized Encounter compatible with the Swords & Wizardry rules system for 1st to 3rd level characters.
Calamity Mine is available at RPGNow.
Daymar Sanctus, a scholarly wizard, began construction of his “Suspended Abode of Wondrous Enchantment” over two decades ago. Using knowledge gathered over the years he sought to build the most unique wizard’s tower yet seen. Initial construction began with traditional laborers and craftsmen, but as time went on his laborers grew more and more exotic. Eventually even these laborers proved insufficient for the construction task at hand. Frustrated, Daymar began calling his project Hellspike in an attempt to frame his ongoing nightmare in a humorous light. With his own sanity of mind fading, Daymar bound a minor demon to help him finish the construction of the tower with his own magic. Recently a magical mishap changed the situation, and the tower’s enchantments begin to falter.
A Pocket-Sized Encounter compatible with the Swords & Wizardry rules system for 3rd to 5th level characters.