Episode 11: Chasing Down Loose Ends

dcc_rpg_cover_smallChasing Down Loose Ends’ is the eleventh episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

With the survey of the city complete upon their return from Planet Zoon, the group sets about to interrogate Captain Rhak. With a small amount of information and a letter of recommendation procured for Bong, the adventurers split up to learn more about the final resting place of Ephardius and to meet an ally of Captain Rhak. Party tensions rise as the plans go awry.

Download Link:  http://irontavern.com/wp-content/uploads/2014/02/Episode-11.mp3

Credits

Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 10: Return to the Great City

dcc_rpg_cover_smallReturn to the Great City’ is the tenth episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

The alien carrion creatures have been defeated, their nest torn apart by the snarling roots of Malloc as the adventurers remain sheltered in the mushroom forest. Contemplating their options the party decides to use Meffridus’ powers and attempt a planar step back to the Great City. Arriving slightly off course the group sneaks their way back into city and take survey of the current situation.

Download Link:  http://irontavern.com/wp-content/uploads/2014/02/Episode-10.mp3

Credits

Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 9: Exploring the Wreckage

dcc_rpg_cover_smallExploring the Wreckage’ is the ninth episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

With the fallen disposed of the party attempts to seek refuge in the alien pyramid, though those plans seem ill-thought. With attempts to learn more of the planet through supernatural means, the party leaves the pyramid to descend to the valley floor. A crashed spaceship’s wreckage awaits below. Recovering what valuables they can from a heavily damaged ship, the group retreats to a mushroom forest in efforts to shelter from a menacing storm on the horizon.

Download Link:  http://irontavern.com/wp-content/uploads/2014/02/Episode-9.mp3

Credits

Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

 

Episode 8: Alien Pyramid

dcc_rpg_cover_smallAlien Pyramid’ is the eighth episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

A metal pyramid sits on a ridge above the now destroyed outpost. Curious the party winds their way up a trail to the base of the structure where they find signs of a skirmish. Pressing onwards the group climbs the structure finding an entrance at the top carefully protected by some entity. What will the group find inside this unusual structure made of metal? Who meets their fate inside this metal pyramid on an alien planet?

Download Link:  http://irontavern.com/wp-content/uploads/2014/01/Episode-8.mp3

Credits

Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 7: The Smoldering Outpost

dcc_rpg_cover_small‘The Smoldering Outpost’ is the seventh episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

Continuing up what seems to be an unending stairwell the group faces another challenge from the fearsome rock worms before they finally reach the surface of this alien planet. Finding themselves in an environ of purple haze the party finds what appears to be a temporary outpost of some size. Several buildings lay in ruin as they make efforts to explore what appears to be a watch tower standing tall above the base.

Notes: In interest of reducing the time required to produce the podcast I am experimenting with slightly less editing in this episode. I still remove gaps of silence and periods of irrelevant talk to the game itself, but you might hear a few more “uhms” or “table noise” than in previous episodes. Feel free to comment if you feel this affects your listening enjoyment unduly.

Download Link: http://irontavern.com/wp-content/uploads/2014/01/Episode-7.mp3

Credits

Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 6: Tentative Steps on a New World

dcc_rpg_cover_small‘Tentative Steps on a New World’ is the sixth episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

The party finds themselves on a new planet that was the focus of both Emirikol’s and the mysterious wizard Erecark’s research. Stranded in a cave high along a cliffside the group attempts to recover the best they can as a battle rages outside. With no choice but to push onwards the party finds a cave passage that leads them to the first alien world encounter and further into the cliffside.

Notes: Roll20 gave us a few issues on the night we recorded and we ended up doing it the old school way – no maps on the screen and players rolling real dice at home. It played out just fine!

Download Link: http://irontavern.com/wp-content/uploads/2014/01/Episode-6.mp3

Credits
Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 5: Out of This World

dcc_rpg_cover_small‘Out of This World’ is the fifth episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

The adventurer’s continue their search through the wizard’s tower in search of the elusive Emirikol. Making their way through rooms that appear to jump from level to level in the tower the party eventually finds their way to the wizard’s main chamber.  Mass chaos erupts with a stunning finale as the characters spellburn their way out of a hot spot.

 Spoiler Warning: This session concludes our play through of Emirikol Was Framed by Michael Curtis from Goodman Games. If you do not want to hear potential spoilers for that module, you might want to skip this episode.

Download Link: http://irontavern.com/wp-content/uploads/2013/12/Episode-5.mp3

 

Credits
Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 4: Exploring the Shifting Tower

dcc_rpg_cover_small‘Exploring the Shifting Tower’ is the fourth episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

With the smothering paper defeated and the entrapping diamond still tempting, the adventurers continue forward in their investigation of the wizard’s tower. With doorways seemingly leading to random locations within, the crew leave finding the glass sarcophagus in which the wizard sleeps to chance…

 Spoiler Warning: This session plays through part of Emirikol Was Framed by Michael Curtis from Goodman Games. If you do not want to hear potential spoilers for that module, you might want to skip this episode.

Download Link:  http://irontavern.com/wp-content/uploads/2013/12/Episode-4.mp3

Credits
Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 3: Into the Tower

dcc_rpg_cover_small‘Into the Tower’ is the third episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

Standing before the ever-changing wizard’s tower in the northern ward of the city, the adventurer’s find gaining entrance to the tower more difficult than anticipated. After trying the front portal and determining it too risky, they turn to the balcony high up on the tower’s side. After much struggle the adventurers gain access and begin their explorations…

Spoiler Warning: This session kicks off the real foray into Emirikol Was Framed by Michael Curtis from Goodman Games. If you do not want to hear potential spoilers for that module, you might want to skip this episode.

Download Link: http://irontavern.com/wp-content/uploads/2013/12/Episode-3.mp3

Credits
Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.

Episode 2: Mission Impossible

dcc_rpg_cover_small‘Mission Impossible’ is the second episode of a Dungeon Crawl Classics RPG actual play podcast. Additional information can be found at http://irontavern.com/podcast.

Session Synopsis

This week the chaotic adventurer’s interrogate the kidnapped wizard Izdrell prior to meeting Captain Rhak from the city watch regarding the winged ape-man attack in the city streets earlier in the day. With a possible deal struck the group makes preparations to assault the everchanging wizard’s tower in the northern ward of the Great City…

Note: As is prone to online play there was a slight technical issues with one player’s audio during the first 20 minutes of the episode.

Download Link:  http://irontavern.com/wp-content/uploads/2013/11/Episode-2.mp3

Credits

Intro and outro music is ‘Wrecking Ball’ from 137 from http://music.mevio.com.